Splatoon 2 has been making a mess on Nintendo Switch for the past few weeks now.
The sequel to the underappreciated Wii U shooter is a very Nintendo affair, replacing bullets and grenades with paint guns and ink bombs.
Splatoon returns with new maps and weapons, a brand new wave-based survival mode called Salmon Run and the classic Turf War competition where the aim is to cover arenas with as much paint as possible.
That’s on top of a more in-depth story mode that’s packed with new moves and techniques, bigger bosses and even more objectives.
With a few weeks of game time under our belt, an unsuccesful Splatfest (we like Ketchup best) and a bit of time with the SplatNet2 mobile service, now seems like a good time to bring you our Splatoon 2 review.
So check out the gallery below for what we liked and disliked about Splatoon 2…
There’s certainly lots to like about Splatoon 2, which apart from being more colourful and vibrant than your average shooter, is also much more unique.
The Turf War game mode is still enormously entertaining, and something that can be picked up and played by anybody. You don’t have to worry too much about your aim or kill/death ratio, just shoot paint at anything that isn’t already covered by your team colours.
With tons of unlockables and plenty of customisation options, Splatoon 2 gives fans lots of reasons to keep coming back, which is also true of those regular Splatfest events, where you battle for the honour of cakes, ice cream, cats and dogs.
The new and improved single-player mode is genuinely worth playing this time around – it’s a useful way of learning tricks, for starters – but it’s the surprisingly challenging wave-based survival mode that’s the real star.
Salmon Run is a fiendishly difficult game mode that tasks teams with defeating waves of enemies and collecting Power Eggs. It’s hugely satisfying when you complete your objectives as a team, and the main reason to pick the sequel up if you already owned the original Splatoon.
But Splatoon 2 isn’t without faults, especially when it comes to its online infrastructure.
Only having a couple of maps on rotation at any given times feels stingy, which isn’t helped by the overall sense that Splatoon 2 – like its predecessor – is just a bit light on content.
But the biggest problem is arguably the in-game chat limitations. Players must download a companion app to talk with teammates – and you’re going to need to in Salmon Run – and then use a cumbersome headset and splitter.
Fortunately, Splatoon 2 is simple enough and entertaining enough to survive these problems, although a steady stream of updates will be necessary to keep fans hooked for the long haul.
Splatoon 2 is another entertaining exclusive for a Nintendo Switch console that’s getting more appealing by the month, and absolutely essential if you missed the original.